Introduction

The developer manual is organized into the following sections:

Architecture overview

High-level overview of Met.3D’s modules, scene views, and rendering pipeline. Start here to understand how the pieces fit together.

Implementation details

Implementation details of the core systems: resource management, the property framework, the data pipeline, actors, and rendering internals.

Extending Met.3D

Step-by-step guides for extending Met.3D: adding a new actor or a new derived variable.

Code documentation

Auto-generated API reference from source comments.