Introduction
The developer manual is organized into the following sections:
- Architecture overview
High-level overview of Met.3D’s modules, scene views, and rendering pipeline. Start here to understand how the pieces fit together.
- Implementation details
Implementation details of the core systems: resource management, the property framework, the data pipeline, actors, and rendering internals.
- Extending Met.3D
Step-by-step guides for extending Met.3D: adding a new actor or a new derived variable.
- Code documentation
Auto-generated API reference from source comments.