Installation
Linux
Conda package
Our recommended way of installing Met.3D for usage is the binary distribution we provide as a conda package. This distribution corresponds to the latest tagged version in the Met.3D git repository.
Building Met.3D from source
To build Met.3D from source, we also recommend using conda to set up a build environment including the required dependencies.
Windows
Met.3D does support windows natively and can be build from source there. We currently do not distribute pre-packed binaries.
Met.3D can also be installed with current versions of the Windows Subsystem for Linux (WSL2), which does support our binary distributions.
MacOS
To the best of our knowledge, Apple only supports OpenGL up to version 4.1. Since Met.3D uses functionality of version 4.3, adapting the code to run on macOS would require much effort. We currently do not have the corresponding resources, but if you would like to contribute, help would be much appreciated.
Use with external GPUs
Many laptop computers do not feature a strong-enough graphics card for Met.3D use. For our Linux setup with Ubuntu, we successfully managed to run Met.3D using an external GPU attached via Thunderbolt to the laptop.
Use with remote visualization on HPC systems
Some HPC systems feature remote visualization setups. Here we describe how Met.3D can be used “Levante” HPC system run by the German Climate Computing Centre (DKRZ).