Surface Topography ================== .. _fig_surface_topography: .. figure:: ./figs/surface_topography/actorref_surfacetopography.webp :figwidth: 100% :align: left :alt: Surface topography actor rendering pressure terrain. Surface topography actor coloured by surface pressure. Overview -------- The surface topography actor renders a 3-D terrain surface from a 2-D pressure field, or from a selected level of a 3-D field. It is typically used to visualize terrain height by loading surface pressure, optionally coloured by a second variable such as temperature. Key features: * Terrain surface from a 2-D pressure field or a selected level of a 3-D field. * Optional shading variable for colouring the surface (2-D variables only). * Integrated GeoTIFF basemap draped over the terrain. * Integrated graticule, coastlines, and country borders that follow the terrain shape. .. warning:: The topography variable must be in **pressure units** (hPa or Pa). If your dataset provides terrain height in metres, use a :doc:`derived variable ` to convert it to a pressure field first. Variables --------- Under **Topography** → **Configuration**: * **Topography variable**: the 2-D pressure field (or 3-D field) used to define the terrain shape. * **Level**: selects which level of a 3-D field to use as the terrain surface. Only active when the topography variable is a 3-D field. * **Shading variable**: an optional second variable used to colour the terrain surface. Only available when the topography variable is a 2-D (single-level) field. Rendering mode and transfer function are configured per-variable under **Topography** → **Variables** → *your variable* → **Rendering**. GeoTIFF Basemap --------------- The actor can drape a GeoTIFF raster image over the terrain surface, independent of the separate :doc:`basemap` actor. * **GeoTIFF**: toggles the basemap on or off. * **Map file**: path to the GeoTIFF file. Defaults to the bundled Natural Earth image. * **Saturation**: adjusts the colour saturation of the basemap (0-1). Graticule, Coastlines, and Country Borders ------------------------------------------- Graticule lines, coastlines, and country borders are integrated components configured under **Topography** → **Configuration** → **Graticule**, **Coast lines**, and **Border lines**. They are rendered directly on the terrain surface, following its shape. Their options (enable/disable, colour, thickness, longitude/latitude range and spacing) follow the same pattern as described for the :doc:`basemap` actor. The shapefile paths for the graticules can be changed in the user settings.